Thursday, 18 August 2016

Linework for worlds

Over the last week I have been working on developing the worlds and objects for gameplay. Here are some of my hand drawn sketches among the scanned and lined images (in no particular order):
Concept design for furniture.
Gameplay initial sketch
Objects for gameplay
Objects, lined in illustrator. Categorised into level of damage

Kitchen lined in illustrator

Hand drawn, Dragon's Dungeon (final level) -Gameplay

Dragon's dungeon image traced.

Game play worlds lined in illustrator

Gameplay cross section "hypothetical map" of the castle and levels. This will have objects you can use as weapons for each individual level. 

Kitchen image traced in illustrator

Cute little library, Image traced in illustrator


Staircase entrance to world


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