Monday, 29 August 2016

Final output

After a long long weekend, we've finally come to the finish line. Here's what I got up to over the weekend in terms of colouring and layout:

Initial gameplay layout

Final layout and colour for gameplay spread




Adding interface and sprites
Adding interface and sprites
Adding interface
Colouring little ludic for the intro page
Medium health icon
Little ludic for intro page colouring
Colouring of the nazi sprites



initial background for character page

Fixing the character spread to make it less congested. I feel like it still needs work, but it's way less congested now than it was in terms of image placement and text placement



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